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Role Number: 200572765-0836
Summary
Appleās Compute Frameworks team in Graphics, Games and Machine Learning org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV. Our efforts are currently focused in the key areas of linear algebra, image processing, machine learning, along with other projects of key interest to Apple. We are always looking for exceptionally dedicated individuals to grow our outstanding team.
Description
Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating machine learning networks on Apple Silicon.
Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.
Minimum Qualifications
Technical BS/MS degree and Equivalent experience.
2 plus years of experience
GPU compute kernel framework development, maintenance, and optimization.
Experience with system level programming and computer architecture.
Experience with high performance parallel programming, GPU programming experience
Preferred Qualifications
Excellent programming and problem-solving skills.
Strong communication skills.
Strong collaboration skills.
Good understanding of machine learning fundamentals.
Background in mathematics, including linear algebra and numerical methods is a plus.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .
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