Job Details

Job Information

VFX Production Artist
AWM-265-VFX Production Artist
3/20/2026
3/25/2026
Negotiable
Permanent

Other Information

www.apple.com
Irvine, CA, 92604, USA
Irvine
California
United States
92604

Job Description

No Video Available
 

Weekly Hours: 40

Role Number: 200651528-1697

Summary

Marcom is the creatively-led global team that oversees Apple’s consumer facing marketing. We ensure the flawless development and execution of world-class communications across all medias and platforms. Every day, hundreds of millions of Apple customers around the world interact with our products. We drive the strategy and creative work that provide both new and existing customers with simple, engaging and inspiring marketing experiences.

The Immersive Content Group post production department delivers high-quality Apple Immersive projects for ?Vision Pro. This role works on the ICG Post VFX team which collaborates closely with internal creative teams, external creative partners, and production vendors to deliver all aspects of VFX and graphics for Apple Immersive experiences. The team also develops Apple Immersive VFX workflows used within Apple and contributes to the resources available to 3rd parties for Apple Immersive VFX workflows.

Description

The Immersive VFX Production Artist is an artist-producer hybrid role responsible for executing high-complexity shot work while supporting the development, documentation, and communication of immersive VFX workflows between internal teams, vendors and partners.

Minimum Qualifications

  • 4+ years of professional VFX compositing experience for commercial, TV, or film with a strong portfolio demonstrating high-quality work

  • Expert proficiency in Nuke

  • Deep expertise in stereoscopic compositing, specifically with live-action captured stereoscopic media designed for stereoscopic exhibition

  • Demonstrated experience reviewing vendor or external partner submissions and providing clear, actionable feedback

Preferred Qualifications

  • Proven ability to mentor junior artists and deliver constructive technical guidance

  • Experience compositing for immersive or emerging display formats, ideally including fisheye or custom projection workflows

  • Familiarity with DCC 3D applications such as Maya, Cinema 4D, or Blender

  • Experience working with STMaps and compositing CG AOV passes in Nuke's 3D system

  • Reel that includes stereoscopic or immersive content with shot breakdowns

  • Comfortable working in active development tools and pipelines, with a track record of contributing to workflow documentation and refinement

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .

Other Details

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