Job Details
Job Information
Other Information
Job Description
Weekly Hours: 40
Role Number: 200643854-0836
Summary
The people here at Apple don’t just create products — they create the kind of wonder that’s revolutionized entire industries. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, as a Technical Motion Designer, and help us leave the world better than we found it.
Description
Apple’s Product & Design team is seeking a Technical Motion Designer to work on consumer software applications for Apple Platforms. The ideal candidate has a solid understanding of principles of animation, strong proficiency in node-based workflow, physics-based simulation, VFX and 3D design. The candidate is a brilliant problem solver, a quick study, a self-starter, and an excellent communicator with a passion for great motion design, and the ability to achieve it.
From brainstorming through implementation, the Technical Motion Designer will work with members of the Product & Design team, as well as our engineering, marketing, and QA groups. We are looking for a candidate who is ready to and capable of taking software design to the next level.
Minimum Qualifications
7+ years experience in node-based animation, motion graphics, VFX, compositing and 3D.
Strong fundamentals in physics-based animation and simulation theory.
Experience in building sophisticated particles, fluid and dynamic data-driven simulations using Houdini, Maya or similar software/tools.
Experience with Python or similar scripting
Proficiency in After Effects, Maya, Cinema 4D, or other 3D software.
Proficiency in one of the rendering engines like Octane, Arnold, RedShift.
Ability to translate creative intent into robust procedural systems.
Good foundation and understanding of animation principles.
Excellent collaborative skills.
Highly professional, with the ability to deliver solid work on tight schedules and work independently with little directions.
Effective time management with an ability to spearhead multiple projects and work independently.
Preferred Qualifications
Passionate and curious about pushing graphical boundaries and experimenting with new visual languages and AI generative tools
Knowledge of GPU-driven visuals, custom rendering pipelines, and/or novel graphical techniques
Experience in building VFX which are optimized for real-time engine deployment.
Understanding of shader programming and real-time rendering pipelines a plus.
Experience with Design in mobile UI and prototyping is a plus.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .
Other Details

